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CGA 18 - Quiz Seven - Chaper Seven

True/False
Indicate whether the statement is true or false.
 

 1. 

Once you import a graphic, you will not be able to see it on the stage or inside the Library panel.
 

 2. 

All imported graphics must be at least 10 pixels by 10 pixels.
 

 3. 

If you choose to import a flattened image, Flash will automatically bitmap the image.
 
 
nar001-1.jpg
 

 4. 

The figure above shows the Trace Bitmap Only dialog box.
 

Multiple Choice
Identify the choice that best completes the statement or answers the question.
 

 5. 

____ formats result in smaller file size.
a.
Bitmap
b.
Raster
c.
Movie-clip
d.
Vector-based
 

 6. 

Generally, the best way to use a graphic in your movie is to ____ it by selecting the Import option on the File menu.
a.
import
b.
export
c.
edit
d.
copy
 

 7. 

Most Adobe Illustrator files are ____.
a.
vector-based
b.
RGB
c.
raster-based
d.
bitmap-based
 

 8. 

_______ is the process of smoothing the edges of a graphic so they appear less jagged.
a.
Layering
b.
Kerning
c.
Sharpening
d.
Anti-aliasing
 

 9. 

____ a bitmap image allows increased flexibility in how you can use it within a movie.
a.
Editing
b.
Copying
c.
Breaking apart
d.
Transforming
 

 10. 

You can sample a bitmap image you break apart with the ____ tool on the Tools panel, and then use the image as a fill for a drawn shape or as the fill for text.
a.
Color Mixer
b.
Paintbrush
c.
Fill Transform
d.
Eyedropper tool
 

 11. 

In addition to filling shapes with a bitmap, you can also apply your images as a fill by using the ____ tool.
a.
Eyedropper
b.
Color Mixer
c.
Fill Transform
d.
Paintbrush
 

 12. 

If the bitmap image you want to use for a fill is not on the stage, you can use the ____ to select it.
a.
Eyedropper tool
b.
Paintbrush tool
c.
Tracing tool
d.
Color panel
 

 13. 

If you select a bitmap fill through the ____, you do not have to break apart the bitmap.
a.
Color Panel
b.
Eyedropper
c.
Free Transform
d.
Trace functions
 

 14. 

The ____ tool lets you select a fill from an existing object so you can apply it to another object.
a.
Paintbrush
b.
Free Transform
c.
Trace
d.
Eyedropper
 

 15. 

____ allows you to convert a bitmap image into a vector image for animation purposes.
a.
Color Mixing
b.
Tracing
c.
Copying
d.
Editing
 

 16. 

When you apply ____, you turn a pure bitmap into vector paths and fills with varying degrees of detail.
a.
trace functions
b.
Free Transform
c.
Color Mixing
d.
Color Threshold
 

 17. 

Once traced, you can remove the original image from the Library panel and work with only the traced paths and shapes, thereby reducing the movie’s ____.
a.
trace functions
b.
Library functions
c.
animation
d.
file size
 

 18. 

If you want your traced image to look more abstract, you should use ____ detail.
a.
more
b.
no
c.
less
d.
corner
 

 19. 

When you break apart an image, it is still necessary to keep the original image inside the ____.
a.
group
b.
vector
c.
Library
d.
bitmap
 
 
Case Based Critical Thinking

Case 1

Shawn and Toots are the creators of the successful Webtoon Stan Flash and his Wonderful Wonder Ferret.  One of the greatest things about their cartoon is its use of iconic graphics which Shawn and Toots find all over the Web, as well as in books, magazines, and newspapers.  By modifying these drawings and photographs, Shawn and Toots can add timely and topical satire to the adventures of Stan and his ferret.
 

 20. 

Stan and Toots prefer to use vector graphics over bitmap graphics.  Why?
a.
Bitmap graphics can increase file sizes dramatically
b.
Vector graphics are easier to import into Fireworks
c.
Bitmap graphics can increase file size and decrease download times
d.
Vector graphics are more difficult to edit and modify
 

 21. 

When Stan or Toots find a graphic they want to use in their cartoon, what is the best way for them to import it?
a.
Choose Vector Input from the File menu, then select Place in Library
b.
Drag the image to the Library window
c.
Select Import on the File menu, then choose Import to Stage or Import to Library
d.
Select Import from the Library menu, then choose Move to Stage
 

 22. 

Flash allows Toots to use and modify imported bitmaps in several ways.  Which of the following can she not control?
a.
Compression
b.
Skew
c.
Anti-aliasing
d.
Size
 

 23. 

In order for Stan to edit individual pixels in a bitmap, he must first __________ the image.
a.
Braid justify
b.
Rejoin
c.
Break apart
d.
Parsec
 

 24. 

In order to capture and import the iconic imagery they use in their Webtoon, both Shawn and Toots have become quite adept at using the _________ functions of Flash.
a.
Trace
b.
Outline
c.
Shunt
d.
Capture
 

 25. 

With so many graphics, sounds, and video files in their possession, Shawn is always concerned about how often they __________ their Library panel.
a.
Flux
b.
Organize
c.
Purge
d.
Clip
 



 
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